Video pricing
Per-second rates#
| Model | Pricing |
|---|---|
seedance2_5 (720p) |
30 credits per second of output, plus 15 per second of input and reference video (combined video capped at 30 seconds); reference images and audio free. 80 credit minimum. |
seedance2_5 (480p) |
20 credits per second of output, plus 10 per second of input and reference video (combined video capped at 30 seconds); reference images and audio free. 80 credit minimum. |
seedance2 (480p/720p) |
36 credits per second |
seedance2 (1080p) |
40 credits per second |
seedance2 (4K) |
150 credits per second |
seedance2_fast (480p/720p) |
29 credits per second |
seedance2_mini (480p/720p) |
16 credits per second. 64 credit minimum. |
gen4.5 |
12 credits per second |
gen4_turbo |
5 credits per second |
act_two |
5 credits per second |
aleph2 |
28 credits per second. 56 credit minimum. |
veo3.1 (audio) |
40 credits per second |
veo3.1 (no audio) |
20 credits per second |
veo3.1_fast (audio) |
15 credits per second |
veo3.1_fast (no audio) |
10 credits per second |
hailuo3 (768P) |
10 credits per second, plus 2 per reference image; reference video billed at the output rate, capped at 15 seconds |
hailuo3 (2K) |
15 credits per second, plus 2 per reference image; reference video billed at the output rate, capped at 15 seconds |
grok_imagine_1_5 (480p) |
10 credits per second, plus 1 per image or audio reference (including an image-to-video start frame) |
grok_imagine_1_5 (720p) |
16 credits per second, plus 1 per image or audio reference |
grok_imagine_1_5 (1080p) |
29 credits per second, plus 1 per image or audio reference |
happyhorse_1_0 (720p) |
15 credits per second |
happyhorse_1_0 (1080p) |
30 credits per second |
gemini_omni_flash (text to video) |
10 credits per second |
gemini_omni_flash (image to video) |
10 credits per second, plus 1 for the first-frame image |
gemini_omni_flash (video to video) |
11 credits per second of input video (capped at 10 seconds), plus 1 per reference image |
What reference media costs#
The per-second rate is not the whole bill on models that accept references:
- Seedance 2.5 charges half the output rate for every second of input and reference video, but reference images and audio are free. A 10-second 720p generation with 6 seconds of reference video costs
10 × 30 + 6 × 15 = 390credits. - Hailuo 3.0 bills reference video at the same rate as output, and 2 credits per reference image.
- Grok Imagine Video 1.5 charges 1 credit per image or audio reference, including the start frame in image-to-video mode.
- Gemini Omni Flash charges 1 credit for the first-frame image.
Video upscaling#
magnific_video_upscaler_creative bills per output frame, not per second:
USD = rate × fps × duration_seconds
credits = ceil(USD / 0.01)
Minimum 1 credit per generation.
| Resolution | USD per frame | Example: 10s @ 30fps |
|---|---|---|
| 720p, 1k | $0.007 | 210 credits |
| 2k | $0.009 | 270 credits |
| 4k | $0.012 | 360 credits |
When fpsBoost is enabled the output frame count may differ from the input, which changes the cost. Compute against the output frame count.
Recipe pricing#
Recipes are pre-built multi-step pipelines. They cost more than a raw generation because they run several.
| Recipe | Pricing |
|---|---|
product_ad |
720p: 200 credits for 4 seconds, +36 per additional second. 1080p: 216 credits for 4 seconds, +40 per additional second. 4–15 seconds. |
product_swap |
720p: 212 credits for 4 seconds, +36 per additional second. 1080p: 228 credits for 4 seconds, +40 per additional second. 4–15 seconds. |
product_ugc |
720p: 192 credits for 4 seconds, +36 per additional second. 1080p: 208 credits for 4 seconds, +40 per additional second. 4–15 seconds. |
multi_shot_video |
720p: 13 credits per second. 1080p: 17 credits per second. 5–15 seconds. |
ad_localization |
21 credits per localized image |
marketing_stock_image |
8 credits per call for prompt processing, plus 1–20 credits per generated image by quality × outputCount. Default (4 images, high quality): 88 credits. |
product_campaign_image |
36 credits per 1080p image, 4 images generated per call |
Related#
- Video models — what each model does and its limits
- Pricing overview — credits, minimums and worked examples
- Usage tiers — monthly spend caps by tier
Model your costs before you build
The playground shows realized credit cost on every run.